Start with the story. Then go through each chapter, one lesson at a time. Each lesson has three short checks. Each chapter ends with a review. The unit ends with a wrap-up.
Every ride on a skateboard is a science lesson on wheels. A foot pushes the ground, and the board starts to roll. A pebble stops a wheel, and the rider keeps going. A skater drops down a ramp, speeds up, then slows as she climbs the other side. Each of these moments has a cause you can name.
In this unit you will meet the forces that move a board: pushes, pulls, friction and gravity. You will learn about inertia and Isaac Newton's first law. Then you will follow energy as it trades from height to speed and back on a ramp, and see where some of it goes.
By the end, you will be able to explain why a board slows down, why soft wheels roll over cracks, and why a higher start means more speed. You will also know how to use a foot brake, how to fall small, and how skaters pump to keep going on a halfpipe.
When it happened
1687
Isaac Newton publishes the Principia, with his three laws of motion
1729
Andrew Motte's English translation of the Principia is published
c. 1959
Skateboards with clay or steel wheels are first sold in stores
1963
Larry Stevenson's Makaha company begins making skateboards
1965
First National Skateboard Championships held in Anaheim, California
1971
Larry Stevenson's kicktail patent is granted
Early 1970s
Frank Nasworthy's urethane wheels grip the ground and roll over cracks
Mid-1970s
Sealed precision bearings make wheels spin with less friction
1976
Carlsbad Skatepark and Skateboard City open with curved concrete walls
1999
Tony Hawk lands the first 900 at the X Games, using speed from a tall vert ramp
9
Chapter
Push, Pull and Inertia
Forces
Big questionWhat starts a skateboard rolling, what keeps it going, and what makes it stop?
The story
The Board That Slowly Stopped
A fourth-grade class watches a board roll across the gym and asks a big question.
Mr. Ortiz sets a skateboard on the gym floor. Nobody is standing on it. The class sits in a half circle along the painted line. "Watch closely," he says. He gives the board one firm shove with his hand. It rolls across the shiny wood with a soft hum.
The board rolls past the free-throw line. Then it starts to slow down. It drifts past half court. At last it creeps to a stop near the far wall. Nobody touched it after that first shove.
Maya raises her hand. "Why did it stop? Nothing grabbed it." Leo has an idea. "Maybe it just ran out of push." Ana shakes her head. "I think the floor slowed it down. The wheels were rubbing on something."
Mr. Ortiz smiles and picks up the board. He spins one wheel with his finger. It whirs, then slows, then stops. "Something is working on this wheel," he says. "Today we find out what it is." He writes three words on the whiteboard: push, inertia, friction.
Talk about itLeo said the board ran out of push. Ana said the floor slowed it down. Which idea do you think is closer, and why?
Section 1
Pushes and Pulls
9.1
A Force Is a Push or a Pull
Main ideaA force is a push or a pull, and every force has a size and a direction.
Stand on a skateboard with your front foot over the front bolts. Put your back foot on the ground. Press back against the ground. The board rolls forward. Your foot gave a . A push presses something away from you. A push is one kind of .
A is a force too. A pull brings something toward you. Hook your toe under the nose of a resting board and lift. The nose tips up toward you. Tug a board along by a rope, and you are pulling it. Every force is either a push or a pull.
Every force has a size and a direction. A gentle push starts the board slowly. A strong push starts it faster. Your back foot pushes backward on the ground. The ground pushes you forward in return. That is why a push off the ground moves you ahead.
Words to know
force
a push or a pull on something
push
a force that presses something away from you
pull
a force that brings something toward you
Check yourself
1. What is a force?
Why: A force is a push or a pull. Pushes and pulls make things start, stop or change direction.
2. Lifting the nose of a board up toward you with your toe is what kind of force?
Why: A pull brings something toward you. Lifting the nose toward you is a pull.
3. When your back foot pushes backward on the ground, which way do you move?
Why: Your foot pushes back on the ground, and the ground pushes you forward in return.
9.2
Balanced and Unbalanced Forces
Main ideaBalanced forces cancel out and nothing changes; an unbalanced force changes how a board moves.
A skateboard sits on a flat driveway. Gravity pulls it down. The ground pushes it up just as hard. The two forces are the same size. They point in opposite directions. They cancel each other out. These are . The board stays still.
Now a skater steps on and pushes off. The push forward is bigger than anything pushing back. That is an . An unbalanced force changes motion. It can start a board, speed it up, slow it down or turn it.
Think of a tug-of-war. If both teams pull equally hard, the rope does not move. If one team pulls harder, the rope moves toward that team. A board works the same way. Only an unbalanced force makes its motion change.
Words to know
balanced forces
forces that are equal in size and opposite in direction, so they cancel out
unbalanced force
a force that is not canceled out, so it changes how something moves
Check yourself
1. A board sits still on a flat floor. What is true about the forces on it?
Why: Gravity pulls down and the floor pushes up just as hard, so the forces are balanced and the board stays still.
2. What does an unbalanced force do?
Why: An unbalanced force changes motion. It can start, speed up, slow down or turn a board.
3. In a tug-of-war, both teams pull equally hard. What happens to the rope?
Why: Equal pulls in opposite directions are balanced forces, so the rope does not move.
Section 2
Keep On Rolling
9.3
What Inertia Means
Main ideaInertia means things keep doing what they are doing until a force makes them change.
A skateboard rests in the corner of a garage. It will sit there all week. It will not start rolling on its own. Something has to push or pull it first. Things that are still tend to stay still. That is one half of .
Inertia has a second half. Things that are moving tend to keep moving. They keep the same speed and go in a straight line. Something has to push or pull to slow them, stop them or turn them. Inertia is not a force. It is how every object acts.
Heavier things have more inertia. An empty shopping cart is easy to start and easy to stop. A full cart is harder to start and harder to stop. A grown-up on a board is harder to stop than a small child at the same speed.
Words to know
inertia
the way an object keeps doing what it is doing, staying still or moving the same way, until a force changes it
motion
moving from one place to another
Check yourself
1. A board rests in a garage. What will it do if nothing pushes or pulls it?
Why: Things that are still tend to stay still. That is inertia.
2. Which statement about inertia is true?
Why: Inertia has two halves: still things stay still, and moving things keep moving until a force changes them.
3. Which is harder to stop at the same speed?
Why: Heavier things have more inertia, so a grown-up is harder to stop than a small child at the same speed.
9.4
The Pebble Stop
Main ideaWhen a wheel hits a pebble, the board stops but your body keeps going forward because of inertia.
A rider rolls along a path. A front wheel hits a small rock. The rock pushes back hard on the wheel. The board stops almost at once. But nothing pushed back on the rider’s body. Inertia keeps the body moving forward. The rider steps or tumbles off the front.
This is why skaters scan the ground ahead. Look for pebbles, sticks and cracks before you reach them. A helmet that fits and is buckled protects your head. Wrist guards and knee pads protect the places that hit the ground most often.
If you do fall, fall small. First, bend your knees and get low. Next, tuck your chin. Then roll onto your side or slide on your knee pads. Do not catch yourself with straight, locked arms. Locked arms can hurt your wrists.
Words to know
inertia
the way a moving body keeps moving until a force stops it
fall small
to get low, tuck and roll so a fall is short and soft
Check yourself
1. A front wheel hits a pebble and the board stops. Why does the rider keep going forward?
Why: Nothing pushed back on the rider's body, so inertia kept it moving forward.
2. When you fall, what should you do with your arms?
Why: Do not catch yourself with straight, locked arms. Get low, tuck and roll instead.
3. What is the first step in falling small?
Why: First you bend your knees and get low. Then you tuck your chin and roll or slide.
Section 3
What Slows a Board Down
9.5
Friction Slows the Board
Main ideaFriction is a force between two surfaces that rub, and it slowly stops a rolling board.
Remember the board in the gym. It slowed down and stopped with nobody touching it. A force did that. The force is . Friction happens when two surfaces rub or press together. It works against motion.
A rolling board has friction in more than one place. The wheels press and flex against the floor. The inside the wheels rub a little as they spin. The air pushes on the board and rider. Each one takes away a bit of speed.
Smooth surfaces make less friction than rough ones. A board rolls far on a smooth gym floor. It rolls a shorter way on bumpy blacktop. It stops quickly in grass. Friction is why the board needs another push to keep going.
Words to know
friction
a force between two surfaces that rub or press together; it works against motion
bearings
small rings of steel balls inside each wheel that let it spin smoothly
Check yourself
1. What force slowed the board in the gym?
Why: Friction between surfaces works against motion. It slowed the board until it stopped.
2. Where does friction act on a rolling board?
Why: The wheels on the ground, the bearings inside the wheels and the air all add friction.
3. On which surface would a board roll the shortest distance?
Why: Grass is rough and soft, so it makes the most friction and stops the board quickly.
9.6
Friction You Want
Main ideaFriction is also helpful: it keeps your shoes on the deck and lets your foot slow the board.
Look at the top of a deck. It is covered in . Grip tape is rough, like sandpaper. It makes lots of friction with the soles of your shoes. That friction keeps your feet from sliding off. Flat shoes with grippy soles help even more.
Friction also helps you stop. One way is the foot brake. First, keep your front foot over the front bolts, pointing forward. Next, bend your front knee. Then lower your back foot and let the sole touch the ground lightly. Press a little harder to slow more.
A common problem is stomping the back foot down too hard. The shoe grabs and you lurch forward. The fix is to brush the ground first, then press slowly. Practice the foot brake at walking speed on flat, smooth ground away from cars.
Words to know
grip tape
rough, sandpaper-like sheet on top of the deck that keeps shoes from slipping
foot brake
slowing down by dragging the sole of the back foot lightly on the ground
Check yourself
1. Why is grip tape rough?
Why: Rough grip tape makes friction with your soles, so your feet stay on the deck.
2. In a foot brake, which foot touches the ground?
Why: The front foot stays over the front bolts. The back foot brushes the ground to make friction.
3. You stomp your back foot down and lurch forward. What is the fix?
Why: Brushing first and pressing slowly lets friction build up smoothly instead of grabbing all at once.
9.7
Gravity Pulls Everything Down
Main ideaGravity is a pull toward the center of the Earth that acts on everything, all the time.
Drop a skateboard wheel and a pencil. Both fall to the floor. Something pulled them down. That pull is . Gravity pulls everything toward the center of the Earth. It never turns off.
Gravity keeps a skater pressed onto the deck. When a skater hops, gravity pulls her back down. The strength of gravity’s pull on your body is your . A heavier rider is pulled down harder than a lighter one.
Gravity also pulls a board down a slope. On a hill, part of the pull points downhill. The board speeds up even without a push. That is why beginners stay on flat ground. Practice slowing down before you try even a gentle slope, with a grown-up nearby.
Words to know
gravity
the pull that draws everything toward the center of the Earth
weight
how hard gravity pulls down on something
Check yourself
1. Which way does gravity pull?
Why: Gravity pulls everything toward the center of the Earth, which we feel as down.
2. What is weight?
Why: Weight is the strength of gravity's pull on your body.
3. Why does a board roll down a slope without a push?
Why: On a tilted surface, part of gravity's pull points downhill, so the board speeds up.
Section 4
Newton's Rule and Better Wheels
9.8
Newton's First Law
Main ideaNewton's first law says an object stays still or keeps moving straight at the same speed unless a force changes it.
Isaac Newton was an English scientist. In 1687 he published a famous book called the . In it, he wrote three laws of motion. The first one describes inertia. People call it Newton's first law.
Here it is in plain words. A still object stays still. A moving object keeps moving at the same speed in a straight line. Both stay that way until an unbalanced force acts on them. A force is needed to change motion, not to keep it going.
A skateboard shows the law every day. On a perfectly smooth floor with no air, one push would send a board on and on. On real ground, friction is always acting. Friction is the force that changes the board’s motion and stops it.
Words to know
Newton's first law
an object stays still or keeps moving straight at the same speed unless an unbalanced force acts on it
Principia
Isaac Newton's book of 1687 that set out his laws of motion
Check yourself
1. In what year did Newton publish the Principia?
Why: Newton published the Principia, with his laws of motion, in 1687.
2. According to Newton's first law, what keeps a rolling board from rolling forever?
Why: A force is needed to change motion. Friction is the force that slows and stops the board.
3. Newton's first law says a force is needed to do what?
Why: A force is needed to change motion, not to keep it going or keep a still object still.
9.9
Soft Wheels Roll Over Cracks
Main ideaSoft urethane wheels squeeze around small bumps and grip the ground, so cracks and pebbles stop them less.
Early skateboards had clay or steel wheels. They were hard and slick. A small pebble could stop a steel wheel cold. Then the rider’s inertia carried him forward off the board. In the early 1970s, wheels changed this. Urethane is a tough, rubbery plastic.
A soft urethane wheel squishes a little when it meets a bump. It wraps around a small pebble or the edge of a crack. The bump pushes back on the wheel more gently. The board slows less, and it keeps rolling. The ride also feels smoother and quieter.
Soft wheels also grip better. Soft urethane holds onto the ground better than hard clay or steel, so there is more friction sideways. That grip helps the board turn without sliding out. Riders on rough streets often pick softer wheels. Hard wheels feel faster on very smooth skatepark floors.
Words to know
urethane
a tough, rubbery plastic used to make skateboard wheels since the early 1970s
grip
how well a wheel holds the ground without sliding
Check yourself
1. When did urethane wheels change skateboarding?
Why: Urethane wheels came in the early 1970s and replaced slick clay and steel wheels.
2. Why does a soft wheel roll over a small pebble more easily?
Why: A soft wheel squishes around the pebble, so the bump pushes back on it more gently.
3. Why do soft wheels help a board turn without sliding out?
Why: Soft urethane holds the ground better than hard wheels, which gives more sideways friction, or grip.
9.10
Measuring Wheel Hardness
Main ideaWheel hardness is measured with a durometer; smaller numbers mean softer wheels.
Turn over a skateboard wheel. Look on its side. You may see a number and a letter, such as 78A or 99A. That label tells how hard the wheel is. Hardness is measured with a tool called a .
A durometer presses a small, blunt pin into the wheel. A soft wheel lets the pin sink in more. A hard wheel pushes back and lets the pin sink in less. The tool shows a number. Most skateboard wheels are measured on the A scale.
On the A scale, a lower number means a softer wheel. Soft wheels are about 78A. They roll smoothly over cracks and grip well. Hard wheels are about 99A to 101A. They slide more easily, which some skaters want for slides on smooth concrete.
Words to know
durometer
a tool that measures how hard a material is by pressing a small pin into it
hardness
how much a material resists being pressed in
Check yourself
1. What tool measures wheel hardness?
Why: A durometer presses a small pin into a wheel to measure how hard it is.
2. On the A scale, which wheel is softest?
Why: On the A scale, a lower number means a softer wheel, so 78A is the softest.
3. Why might a skater choose a very hard wheel?
Why: Hard wheels, about 99A to 101A, slide more easily, which some skaters want for slides.
Chapter review
Push, Pull and Inertia
0 / 8
1. Which of these is a pull?
Why: A pull brings something toward you. Lifting the nose toward you is a pull.
2. A board sits still on flat ground. What is true?
Why: Gravity pulls down and the ground pushes up equally, so the forces are balanced.
3. What is inertia?
Why: Inertia is how objects stay still or keep moving until a force changes them. It is not a force.
4. Why does a rider fly forward when a wheel hits a rock?
Why: The rock stops the board, but nothing stops the rider's body, so inertia carries it forward.
5. What does friction do to a rolling board?
Why: Friction works against motion, so it slows a rolling board and finally stops it.
6. In a foot brake, where does the front foot stay?
Why: The front foot stays over the front bolts, pointing forward, while the back foot brushes the ground.
7. What does Newton's first law say?
Why: Newton's first law says still things stay still and moving things keep moving straight unless a force acts.
8. A wheel is labeled 78A. What does that tell you?
Why: On the durometer A scale, about 78A is a soft wheel that grips and rolls over cracks.
Send it to your teacher
10
Chapter
Energy on a Ramp
Energy
Big questionWhere does a skater's speed on a ramp come from, and where does it go?
The story
The Marble in the Bowl
A marble rolls back and forth in a bowl, and each trip is a little lower.
Ms. Patel holds up a large, round salad bowl. She sets it on a table at the front of the room. Then she holds a glass marble against the inside rim. "Watch where it goes," she says. She lets go without pushing.
The marble races down the curved side. It zips across the bottom. It climbs the far side and almost reaches the rim. Then it stops for a split second and rolls back. Back and forth it goes, with a soft clicking sound.
Jordan leans in close. "It is not going as high now," he says. He is right. Each trip ends a little lower on the side of the bowl. After many trips, the marble rocks gently at the bottom. At last it sits still.
"This bowl is like a halfpipe at a skatepark," Ms. Patel says. "A skater rolls up one wall and down the other, just like the marble." Sofia frowns. "Then why do skaters not stop at the bottom too?" Ms. Patel grins. "That," she says, "is today's question."
Talk about itThe marble never rolled higher than where it started. Why do you think each trip was a little lower?
Section 1
Energy Stored in Height
10.1
Height Stores Energy
Main ideaAnything lifted up high has stored energy, called potential energy, that gravity can turn into motion.
A skater carries her board up the steps to the deck of a small ramp. The deck is the flat top at the edge. Up there, she is not moving. But she has something she did not have at the bottom. She has stored energy from being high up.
is the ability to make things move or change. Energy stored in something lifted up is called . Potential means ready to happen. Gravity is ready to pull the skater down. When it does, the stored energy will turn into speed.
The higher something is, the more energy it stores. A board on the deck of a tall ramp has more stored energy than one on a short ramp. A heavier rider at the same height also stores more. Height and weight both add stored energy.
Words to know
energy
the ability to make things move or change
potential energy
stored energy; for a skater, energy stored by being high up
Check yourself
1. What is potential energy?
Why: Potential energy is stored energy. A skater high on a ramp has stored energy from the height.
2. Which skater stores more energy?
Why: The higher something is, the more energy it stores. The tall ramp gives the most.
3. What does the word potential mean?
Why: Potential means ready to happen. Stored energy is ready to turn into motion.
10.2
Lifting Takes Energy
Main ideaEnergy is never made from nothing; a skater's muscles supply the energy that gets stored as height.
Climbing to the top of a ramp takes effort. Your legs work hard. You may breathe faster. Your muscles are using energy from the food you ate. Some of that energy gets stored in your body as height.
Energy does not appear out of nothing. It also does not vanish. It changes from one form to another. Food energy becomes muscle energy. Muscle energy lifts you and becomes stored energy. Scientists call this idea .
This is why the top of the ramp is a kind of energy bank. You put energy in by climbing up or by pushing hard to roll up. Gravity lets you take it back out as speed. You can only take out what you put in.
Words to know
conservation of energy
the rule that energy is never made or destroyed; it only changes form
form of energy
a kind of energy, such as stored, motion, heat or sound energy
Check yourself
1. Where does the energy to climb a ramp come from?
Why: Your muscles use energy from food to lift you. That energy is then stored as height.
2. What does conservation of energy mean?
Why: Conservation of energy means energy only changes from one form to another.
3. Why can a skater only get out as much speed as the energy put in?
Why: Energy does not appear out of nothing, so the speed you get out comes from energy you put in.
Section 2
Energy in Motion
10.3
Motion Energy
Main ideaAnything that is moving has motion energy, called kinetic energy, and faster things have more.
A rolling board can knock over a cone. A still board cannot. The rolling board has energy because it is moving. Energy of motion is called . The word kinetic comes from a Greek word about moving.
Speed matters a lot for kinetic energy. A board rolling fast has much more motion energy than the same board rolling slowly. That is why a fast fall hurts more than a slow one. More energy has to go somewhere when you stop.
Weight matters too. A grown-up rolling at walking speed has more motion energy than a small child at the same speed. is how far something goes in a certain time. Faster and heavier both mean more kinetic energy.
Words to know
kinetic energy
the energy something has because it is moving
speed
how far something goes in a certain amount of time
Check yourself
1. What is kinetic energy?
Why: Kinetic energy is the energy something has because it is moving.
2. Which has the most kinetic energy?
Why: Faster means more kinetic energy. A still board has no kinetic energy at all.
3. Why does a fast fall hurt more than a slow one?
Why: A fast rider has much more kinetic energy, and all of it has to go somewhere when you stop.
10.4
The Big Energy Trade
Main ideaRolling down a ramp trades stored energy for motion energy; rolling up trades it back.
A skater stands on the deck of a small ramp. She has lots of stored energy and no motion energy. She rolls down the curved wall. As she gets lower, she goes faster. Her stored energy is turning into motion energy.
At the bottom of the ramp, she is at her lowest point. She is also at her fastest. Almost all of her stored energy has become kinetic energy. The flat part at the bottom is called the .
Now she rolls up the other wall. She slows down as she climbs. Her motion energy turns back into stored energy. At the top she stops for a moment. This back-and-forth change is an . Gravity does the trading.
Words to know
energy trade
energy changing from one form to another and back, like stored energy to motion energy
flat bottom
the flat part at the bottom of a ramp between the curved walls
Check yourself
1. Where on a ramp is a skater fastest?
Why: At the lowest point, almost all stored energy has become motion energy, so she is fastest there.
2. Rolling up a ramp wall changes which energy into which?
Why: Climbing slows the skater as her motion energy turns back into stored energy.
3. What does the trading of energy on a ramp?
Why: Gravity pulls the skater down to speed her up and slows her on the way up.
10.5
A Ramp Works Like a Slide
Main ideaA ramp works like a playground slide: gravity pulls you along the slope, and a curve turns falling into rolling.
Think about a playground slide. You climb the ladder. You sit at the top. Then gravity pulls you down the slope, faster and faster. A skate ramp works the same way. The board is like you, and the curved wall is like the slide.
A ramp’s curved wall is called a . It goes from steep near the top to flat at the bottom. The curve guides the board. It turns the drop into forward rolling. Without the curve, the board would hit the ground hard.
A slide has a ladder. A ramp may have steps up to its deck. Either way, you use your muscles to get to the top. The ride down gives you back that energy as speed. Ride only ramps sized for beginners, with pads and a buckled helmet.
Words to know
ramp
a sloped or curved surface that skaters roll up and down
transition
the curved part of a ramp that goes from steep to flat
Check yourself
1. What is the transition on a ramp?
Why: The transition is the curved wall that goes from steep near the top to flat at the bottom.
2. How is a ramp like a playground slide?
Why: On both, you climb up using your muscles, and gravity pulls you down the slope faster and faster.
3. What does the curve of a ramp do?
Why: The curve guides the board from going down to rolling forward, so it does not hit the ground hard.
Section 3
Higher Means Faster
10.6
A Higher Start Gives More Speed
Main ideaThe higher a skater starts, the more stored energy there is, so the faster the skater goes at the bottom.
Two friends try the same idea at a skatepark. One starts at the top of a small bank. The other starts at the top of a taller bank. They roll down without pushing. The rider from the taller bank is going faster at the bottom.
A higher start stores more energy. More stored energy turns into more motion energy at the bottom. More motion energy means more speed. So height buys speed. That is why big ramps are for skaters with lots of practice.
The speed does not grow as fast as the height, though. A ramp twice as tall does not make you twice as fast. It still makes you faster every time. Scientists can figure out the speed from the height. The chart shows some numbers.
Words to know
worked example
numbers figured out step by step to show how an idea works
bank
a flat, tilted ramp with no curve
Check yourself
1. Two riders roll down without pushing. Who is faster at the bottom?
Why: A higher start stores more energy, which becomes more speed at the bottom.
2. If a ramp is twice as tall, what happens to the speed at the bottom?
Why: Speed does not grow as fast as height. A taller ramp makes you faster, but not twice as fast.
3. In the chart, about how fast is a rider from a 1.0 m start?
Why: The worked example shows about 4.4 meters per second from a 1.0 meter start, with no friction.
10.7
Rolling Up and Back on a Bank
Main ideaOn a low bank, gravity slows you as you roll up and speeds you up as you roll back down.
A low bank is a good first ramp. Wear a buckled helmet, wrist guards and pads, and have a grown-up nearby. First, push slowly toward the bank on flat ground. Keep your front foot over the front bolts and your back foot over the back bolts. Bend your knees.
Next, roll a short way up the bank. Feel the board slow down. Gravity is trading your motion energy for stored energy. Keep your weight centered between your feet. As you stop, turn your head to look back down the bank.
Then let the board roll backward down the bank. Riding backward with your feet in your normal stance is called . Stay low and centered. A common problem is leaning back toward the bank, so the board slips out. The fix is to keep your weight over the board, not behind it.
Words to know
fakie
rolling backward while standing in your normal stance
centered
with your weight in the middle of the board, between both feet
Check yourself
1. Why does a board slow down as it rolls up a bank?
Why: Rolling up, gravity slows the board as motion energy turns into stored energy.
2. What is fakie?
Why: Fakie means rolling backward while standing in your normal stance.
3. Your board slips out when you roll back down. What is the likely fix?
Why: Leaning back toward the bank makes the board slip out. Keeping your weight centered over the board fixes it.
Section 4
Where the Energy Goes
10.8
Friction Turns Motion Into Heat
Main ideaFriction changes some motion energy into heat and sound, so a rolling board loses energy over time.
Rub your hands together fast. They get warm. The rubbing is friction. Friction changed the motion of your hands into . A rolling skateboard does the same thing, only more slowly.
Each time a wheel squishes against the ground, a little energy turns to heat. The bearings warm up a tiny bit as they spin. The wheels make a rolling sound. is energy too. The air pushes against the rider and takes some energy away.
None of this energy is destroyed. It just spreads out as heat and sound. The heat and sound cannot easily turn back into speed. So the board has less motion energy than before. Every ride slowly hands energy over to the world around it.
Words to know
heat
energy that makes things warmer; friction turns motion into heat
sound energy
energy carried by sound, such as the hum of rolling wheels
Check yourself
1. What does friction turn some motion energy into?
Why: Friction changes some motion energy into heat and sound.
2. Why do your hands get warm when you rub them fast?
Why: Rubbing is friction, and friction changes motion energy into heat.
3. Is energy destroyed by friction?
Why: Energy is never destroyed. Friction spreads it out as heat and sound that cannot easily become speed again.
10.9
Never Quite as High
Main ideaBecause friction takes a little energy each trip, a rolling thing never climbs back quite as high as it started.
Think back to the marble in the bowl. It started at the rim. It never rolled higher than the rim. Each trip ended a little lower. That pattern tells us energy was leaving the marble every trip.
Each time the marble rolled, friction and air took a small share of its energy. That share turned into heat and sound. Less energy was left for climbing. So the next trip was lower. After many trips, almost no motion energy was left, and the marble stopped.
A skater on a ramp works the same way. If she rolls without adding energy, each wall she reaches is a little lower. She can never roll higher than where she began. To keep going, she has to add energy with her own legs.
Words to know
pattern
something that repeats in a way you can predict
energy loss
energy leaving a moving thing as heat and sound, so it has less left for motion
Check yourself
1. Why does the marble climb a little lower each trip?
Why: Friction and air take a small share of energy each trip, so less is left for climbing.
2. Can a skater who adds no energy roll higher than where she started?
Why: Energy is never made from nothing, and friction takes some, so she cannot climb higher than her start.
3. In the example chart, how high did the marble climb after trip 2?
Why: The chart shows 15 centimeters after trip 2, lower than the 20 centimeters it started at.
10.10
The Halfpipe Energy Trade
Main ideaOn a halfpipe, energy trades back and forth between height and speed, and pumping with the legs adds the energy friction takes.
A is a U-shaped ramp. It has two curved walls facing each other and a flat bottom between them. A skater rolls up one wall, comes back down, crosses the bottom and rolls up the other wall. Energy trades from height to speed and back again.
Like the marble, a skater loses a little energy each trip. So how do skaters keep going? They . Pumping means bending low on the way into the curve, then standing up tall as the curve lifts you. The legs push, and that push adds energy.
Good pumping can add more energy than friction takes. Then each trip goes a little higher. That answers Sofia’s question: the skater does not stop because her legs keep adding energy. Learners practice pumping on a small ramp first, low and slow.
Words to know
halfpipe
a U-shaped ramp with two curved walls facing each other
pump
to bend low into a curve and stand tall as it lifts you, adding energy with your legs
Check yourself
1. What is a halfpipe?
Why: A halfpipe is a U-shaped ramp with two curved walls facing each other and a flat bottom.
2. When pumping, what does a skater do as the curve lifts her?
Why: She bends low going into the curve and stands up tall as the curve lifts her, adding energy.
3. Why can a skater who pumps keep going on a halfpipe?
Why: Pumping adds energy with her legs, which can replace or beat the energy friction takes.
Chapter review
Energy on a Ramp
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1. A skater stands still on top of a ramp. What kind of energy does she have most of?
Why: Being high up gives her stored, or potential, energy. She is not moving, so she has no kinetic energy.
2. What happens to a skater's energy as she rolls down a ramp?
Why: Rolling down, stored energy from height turns into motion energy, so she speeds up.
3. Where is a skater fastest on a halfpipe?
Why: At the lowest point, the most stored energy has turned into motion energy.
4. Why does a higher start give more speed at the bottom?
Why: More height stores more energy, and that energy becomes more speed at the bottom.
5. What is the curved part of a ramp called?
Why: The transition is the curved wall that goes from steep to flat.
6. Why does the marble in the bowl climb lower each trip?
Why: Friction and air take a little energy each trip as heat and sound, leaving less for climbing.
7. What does conservation of energy say?
Why: Energy only changes from one form to another. It is never made from nothing or destroyed.
8. How does pumping help a skater on a halfpipe?
Why: Bending low and standing tall in the curve lets her legs add energy to replace what friction takes.
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★
Unit wrap-up
Forces on Four Wheels
Twelve words, twelve meanings
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Tap a word, then tap its meaning. A right pair locks in green.
Words
Meanings
Unit test
Fifteen questions across the unit
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1. What is a force?
Why: A force is a push or a pull, and every force has a size and a direction.
2. Your back foot pushes backward on the ground. Which way does the board go?
Why: Your foot pushes back on the ground and the ground pushes you forward in return.
3. Which shows an unbalanced force?
Why: An unbalanced force changes motion. A push that starts a board rolling is unbalanced.
4. A wheel hits a pebble and the board stops. What carries the rider forward?
Why: Nothing stops the rider's body, so inertia keeps it moving forward.
5. What should you avoid when you fall?
Why: Locked arms can hurt your wrists. Get low, tuck and roll instead.
6. On which surface does a board roll farthest after one push?
Why: A smooth floor makes the least friction, so the board rolls farthest.
7. In a foot brake, what does the back foot do?
Why: The back foot brushes the ground, then presses gently to make friction and slow down.
8. What did Newton's first law describe?
Why: Newton's first law, from the Principia of 1687, describes inertia.
9. Why did urethane wheels help skaters?
Why: Soft urethane wheels squish around bumps and grip the ground, so cracks stop them less.
10. Which wheel is softest?
Why: On the durometer A scale, a lower number means a softer wheel.
11. A skater stands still on top of a tall ramp. What does she have?
Why: Height gives her stored, or potential, energy. She is still, so she has no kinetic energy yet.
12. As a skater rolls up a ramp wall, what happens?
Why: Climbing, she slows down as motion energy turns back into stored energy.
13. Who goes faster at the bottom, rolling without pushing?
Why: A higher start stores more energy, which becomes more speed at the bottom.
14. Why can a rolling skater who adds no energy never climb higher than her start?
Why: Friction takes a share of energy each trip, and energy cannot be made from nothing.
15. How does a skater pump on a halfpipe?
Why: Crouching into the curve and standing tall as it lifts her lets her legs add energy.
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Spiral review
Five questions from earlier units
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1. (Unit 4) Why did clay wheels throw riders off in turns?
Why: Clay wheels had poor grip, so they slid out on turns.
2. (Unit 4) In a tail press, where does the front foot go?
Why: The front foot rests across the board just behind the front bolts; the back foot is on the tail.
3. (Unit 4) In what year did Larry Stevenson start Makaha?
Why: Makaha began in 1963.
4. (Unit 4) What did Larry Stevenson's 1971 patent cover?
Why: Stevenson's patent, granted in 1971, was for the kicktail.
5. (Unit 4) Which rider was the 1965 women's champion and on the cover of Life?
Why: Patti McGee won the 1965 women's title and was on Life's cover.
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Write it
A skater rolls from the deck of a small ramp, down the transition, across the flat bottom and up the other wall. Explain what happens to her energy at each spot, why she cannot climb higher than her start without pumping, and how friction and pumping change the story.
Name the energy at each spot: stored energy, motion energy, or both.
Say where she is fastest and why.
Explain where friction sends some energy: heat and sound.
Describe pumping step by step: crouch into the curve, stand tall as it lifts you.
Use at least four words from the unit, such as potential energy, kinetic energy, friction and transition.
0 wordsSaved on this device as you type.
Practice rooms
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